The war on meritocracy begins within you
Life is an existential crisis. Ever since man became aware of his own mortality, we have been faced with the dilemma of giving life eternal meaning. Even the most devout atheist does not wish to face the future without finding some purpose which would allow their memory to live on as a legacy. The nature of the legacy we leave behind us completely depends on whether we have come to grips with ourselves. This is where the hero myth was born, the hero archetype represents the person who is able to face adversity while overcoming the challenges they encounter nobly. These myths exist in mankind’s collective unconscious. Since they form the basis for our oldest collective psychic memories, they appear to be eternal. And it is in the eternal that we need to find the meaning which will permit us to mitigate the existential crisis our finite life inevitably creates.
Campbell, a professor at Sara Lawrence College, studied lore from every conceivable culture; he looked at everything from the ancient religions of antiquity to the mythology of more modern religions like Christianity, Judaism, and Islam.
Campbell’s research led him to focus on comparative mythology; specifically, he looked at what myths from different cultures had in common, rather than what they didn’t. Everywhere Campbell searched, he found it: a single story-telling arc, the ubiquitous story that every culture from Mesopotamia to our modern Western Society uses to pass along information, tradition, and worldly perception. Collectively, Campbell put this information into his seminal and most influential work, The Hero with a Thousand Faces.
The Hero’s Journey and Why It’s Important
The monomyth begins with the main character, or
Hero, in one place, and ends with him in another — both physically and
emotionally. Campbell asserts that this Hero is the same regardless of the
story, and that he appears in different forms. This is important because the
hero can be the star quarterback or he can be the accountant in cubicle nine.
The paths are different but the journey is the same.
Now, looking at that picture, as well as chart below, you’ll probably get a good idea of what each stage signifies based on the name; the examples will drive home that all of this is applicable to every story you have ever heard.
Stage of the
Journey |
Description |
Example |
The Ordinary
World |
The Hero’s
starting point |
Dorothy Gale
living on her farm (The Wizard of Oz) |
The Call to
Adventure |
The Hero realizes
that there is a larger world that he can be a part of |
Harry Potter gets
a letter from Hogwarts (Harry Potter and the Sorcerer’s Stone) |
Refusal of the
Call |
In a moment of
doubt, the Hero decides not to undertake the quest |
Luke Skywalker tells
Obi-Wan Kenobi that he can’t go to Alderaan (Star Wars) |
Meeting with the
Mentor |
Either the first
encounter with the Mentor figure, or the moment when the Mentor encourages
the Hero to take on the Quest |
Daniel LaRusso
meets Mr. Miyagi (The Karate Kid) |
Crossing the
First Threshold |
The Hero moves
from the Ordinary World to the Special World, and sees the difference between
the two |
The Narrator
walks into Tyler Durden’s house for the first time (Fight Club) |
Tests, Allies,
and Enemies |
The Hero begins
to undertake tasks that will help him prepare for the road ahead; he also
meets friends who will aid him, and foes who will try to stop him |
Frodo leaves
Rivendell with the Fellowship of the Ring, and has to learn how to be on the
road as he goes (The Lord of the Rings) |
Approach |
Internal and
external preparation; usually includes an imposing destination |
Neo and Trinity
gather an arsenal before heading off to rescue Morpheus (The Matrix) |
The Ordeal |
The central
conflict in the story, the big boss fight, where the possibility of death is
imminent |
Dorothy and her
friends battle the Wicked Witch in her castle (The Wizard of Oz) |
Seizing the
Sword/Reward |
Having slain the
enemy, the Hero is free to take the treasure; sometimes this is an item of
great value, like the Holy Grail, or a person, but very often it’s something
more abstract, like the end to a war |
After the death
of the dragon Smaug, Bilbo and the dwarves are free to help themselves to his
treasure (The Hobbit) |
Apotheosis and
Resurrection |
Often, the Hero
needs for all of his growth to come to a head and manifest itself all at once
in a moment of enlightenment called apotheosis; this realization
is the death blow to the old self and beliefs, and the embracing of the new;
this is punctuated by a symbolic (sometimes literal) death and resurrection |
The Narrator
realizes that in order for him to stop Tyler Durden, he must kill himself —
by making peace with his own death he accepts mortality, and is, for a
moment, truly at peace; he shoots himself and lives, though Tyler is dead (Fight
Club) |
The Road Back |
The Special
World, with all of its lessons and adventures, may have become more
comfortable than the Ordinary World, and for some Heroes, returning can be
harder than the initial departure. |
After the One
Ring is destroyed, Frodo has a hard time adapting to life as a normal Hobbit
in the Shire (Return of the King) |
Return with the
Elixir and the Master of Two Worlds |
The Hero returns
home changed, and uses the gifts he received and lessons he learned on the
journey to better others; at the same time, the Hero must come to terms with
all of the personal changes he’s undergone; he must reconcile who he was with
who he has become |
Luke, now a Jedi,
restores balance to the Force, helping bring peace to the galaxy;
concurrently, he is able to resolve his relationship with his father and move
on (Return of the Jedi) |
But Campbell’s thesis is not simply that nearly every culture in history has found an identical and effective way to tell stories; it’s that the commonalities in storytelling exist because they are a fundamental part of the human experience. The monomyth isn’t only the structure of how we tell the undertakings of heroes and characters in stories, it’s also how we relate those stories to ourselves, and, in a very real way, how we understand the things that are happening to us.
I believe that while the monomyth is
exceptional for storytelling, and therefore exceptional for exploring cultural
ideas, it can have just as great an impact when applied to an individual — when
applied to you. Put somewhat more directly, the Hero’s Journey is the perfect
lens through which to view any change in your life — whatever new journey
you’re taking, you will go through all of the phases of the monomyth as you
grow, adapt, and ultimately fulfill your goal.
~ https://www.artofmanliness.com/articles/heros-journey/
As I have oft stated any fool can tell you what is wrong, but it takes an expert to tell you why and what to do about it. What is wrong is not so difficult to address for we live in an age where the state in all if its manifestations has assumed far too great a role in our lives. It serves the state’s purposes to keep us weak and dependent. As the dividend, you will be able to receive benefits in the form of money and special rights. Those who administer these schemes (politicians and bureaucrats) profit from this continuing "class struggle". In our current system it is important to be adamant about defining yourself as weak or part of an exploited group to maintain this status. The welfare state lives by this thinking and there is no end to the injustices it can claim to be suitable for the state to resolve. And the fewer injustices that are solved the better because then you will need more money and assistance from the state run collective.
Therefore, socialism is where the hero myth goes to die as its acolytes in training sit around playing video games or engaging in other trivial pursuits which are shallow imitations of the hero myth while living lives which have little lasting merit or meaning. Now there is irony for you!
No comments:
Post a Comment